I'd use C/C++ for anything that requires above average computational power and games - Java for the rest. This modified version works on all Android phones that run on an ARM processor.ĭepending on the kind of application you should decide to use Java or C/C++. Dmitry Moskalchuk supplies a modified version of the NDK that supports this at. The standard NDK does not support RTTI and a lot of the functionality of standard c++ is also not available such as std::string, etc. You'll have to wrap your c++ codebase in a static library and load that through a Java wrapper & JNI. You can program in C/C++ using the Android NDK. PLEASE NOTE: THE ANSWER BELOW IS HORRIBLY OUTDATED, AND MIGHT NOT BE ENTIRELY CORRECT ANYMORE.
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